User Tools

Site Tools


rpgs:demon:character_creation

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
rpgs:demon:character_creation [2022/08/25 01:36] michaelsdrpgs:demon:character_creation [2022/08/27 09:03] (current) – removed michaelsd
Line 1: Line 1:
-==== House Conditions (Weakness)==== 
  
-===Defiler=== 
-  * Beat: Take a Beat when the character strikes off on his own or does something rash that puts herself or her companions in greater danger.  
-  * Resolution: As adaptive and open to changing tides as the sea, the character thrives in unfamiliar situations. The character may resolve this Condition during any scene she enters without any detailed knowledge of the  situation to gain a +3 bonus on a single roll. A turn or two of studying the scene before acting is acceptable, but extensive reconnaissance or a detailed briefing does not permit the necessary degree of randomness the Defiler needs to be at her best. 
-===Devil=== 
-  * Beat: Take a Beat when the character’s uncertainty causes him or his companions to hesitate or dissemble at a moment that calls for decisive action. 
-  * Resolution: Although frequently plagued with doubts, a Devil who has decided on a course of action is difficult to dissuade from it even when his odds of success are small. The character may resolve this Condition when he is reduced to a chance die (before any Willpower expenditure). If he does so, the player rolls three dice for that action instead and may spend Willpower to add three additional dice. 
- 
-  * Devourer 
-  * Fiend 
-  * Malefactor 
-  * Scourge 
-  * Slayer 
rpgs/demon/character_creation.1661391367.txt.gz · Last modified: by michaelsd