rpgs:demon:mundane_systems
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| rpgs:demon:mundane_systems [2022/08/25 01:47] – michaelsd | rpgs:demon:mundane_systems [2024/07/29 18:56] (current) – removed michaelsd | ||
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| - | ====== Mortal Coils: Mundane Syste===== | ||
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| - | ===== Attributes to Attributes ===== | ||
| - | * Substitute Presence whenever a roll would call for Appearance or Charisma. | ||
| - | * Whenever a character would be called upon to make Willpower roll, roll Resolve + Composure instead. | ||
| - | * Whenever a character would be instructed to make a Perception + Alertness roll, roll Wits + Composure instead. | ||
| - | * Willpower is not based on Virtues. Instead, it is equal to Resolve + Composure. | ||
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| - | ===== Abilities to Skills ===== | ||
| - | For most Abilities, use the equivalent Skill. Most other Abilities can be converted using the following table: | ||
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| - | ===== Backgrounds to Merits ===== | ||
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| - | Most Backgrounds in Fallen have equivalents in Descent with the same name. The following do not but can easily be | ||
| - | replaced by similar Merits: | ||
| - | * Eminence (p. 154): Replace with Status: Demons. | ||
| - | * Followers (p. 155): Replace with Cult. | ||
| - | * Influence (p. 155): Replace with Status appropriate to the demon’s area of influence. | ||
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| - | Others can be used as written or with a few mechanical | ||
| - | changes: | ||
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| - | * Legacy (p. 156): This works fine as is, but instead of changing difficulty, add or subtract dice depending on the obscurity of the desired information. | ||
| - | * Pacts (p. 156): This is fine as is. | ||
| - | * Paragon (p. 157): Before making an evocation roll of his primary Lore, the demon’s player may choose to gain he rote quality on the roll. Alternately, | ||
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rpgs/demon/mundane_systems.1661392074.txt.gz · Last modified: by michaelsd
