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rpgs:demon:mundane_systems [2022/08/25 02:00] – [Mortal Coils: Mundane Syste] michaelsdrpgs:demon:mundane_systems [2024/07/29 18:56] (current) – removed michaelsd
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-====== Mortal Coils: Mundane System===== 
- 
-===== Attributes to Attributes ===== 
-  * Substitute Presence whenever a roll would call for Appearance or Charisma. 
-  * Whenever a character would be called upon to make Willpower roll, roll Resolve + Composure instead. 
-  * Whenever a character would be instructed to make a Perception + Alertness roll, roll Wits + Composure instead. 
-  * Willpower is not based on Virtues. Instead, it is equal to Resolve + Composure. 
- 
-===== Abilities to Skills ===== 
-For most Abilities, use the equivalent Skill. Most other Abilities can be converted using the following table: 
- 
-===== Backgrounds to Merits ===== 
- 
-Most Backgrounds in Fallen have equivalents in Descent with the same name. The following do not but can easily be 
-replaced by similar Merits: 
-  * Eminence (p. 154): Replace with Status: Demons. 
-  * Followers (p. 155): Replace with Cult. 
-  * Influence (p. 155): Replace with Status appropriate to the demon’s area of influence. 
- 
-Others can be used as written or with a few mechanical 
-changes: 
- 
-  * Legacy (p. 156): This works fine as is, but instead of changing difficulty, add or subtract dice depending on the obscurity of the desired information.  
-  * Pacts (p. 156): This is fine as is. 
-  * Paragon (p. 157): Before making an evocation roll of his primary Lore, the demon’s player may choose to gain he rote quality on the roll. Alternately, the player may choose to reroll all dice on a primary Lore evocation roll after the dice are rolled, but he must accept the second result. The demon can benefit from this a number of times each chapter equal to his Paragon dots. 
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rpgs/demon/mundane_systems.1661392846.txt.gz · Last modified: by michaelsd