rpgs:l5r:curiosity
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| - | ====== Curiosity (Fire) ====== | ||
| - | “A curious mind is a blessing. Yet, one should be careful, when following the object of one’s whims of | ||
| - | the moment, that the object does not become like the shining lure used to catch fish in a river. The fish who | ||
| - | chases the lure ends up over rice.” – Analects of Nabeshima | ||
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| - | * Types: Mental | ||
| - | * Effects: The following apply to a character with the | ||
| - | Curiosity passion: | ||
| - | * The first time you attempt a new task and fail, you always think of another route you could take to try to overcome or learn more about the problem. | ||
| - | * After performing a check to seek answers to an intriguing question (such as a Medicine [Fire] check to create a new chemical concoction or a Theology [Fire] check to try to determine the metaphysical underpinnings of a articular kami’s behavior), you remove 3 strife. | ||
rpgs/l5r/curiosity.1752636019.txt.gz · Last modified: by admin
